Intro & Setup
Stage 1A · Part Modeling — Getting Fusion 360 ready for real FRC CAD
Why We Cad
CAD is how a robot exists before it's built.
- Design parts, check fit, catch errors early.
- Share designs so the whole team builds together.
- Fusion 360 is free for students and teams.
- This stage: model real FRC parts from scratch.
Set expectations. We are not making art — we are engineering parts that get machined and bolted onto a competition robot. Stress that mistakes in CAD are cheap; mistakes on the CNC are expensive. Mention that pros at every FRC powerhouse team CAD the whole robot before cutting metal. This curriculum mirrors frcdesign.org but we use Fusion instead of Onshape.
Install & Sign In
Get the free Autodesk Education license first.
- Sign up at autodesk.com/education with school email.
- Download and install Fusion 360 (Mac or PC).
- Sign in — designs live in the cloud, autosaved.
- Same login works on any computer you use.
Do this BEFORE class if possible — the install is slow on school wifi. Education license is free and renews yearly. Cloud storage is the killer feature: a student can start a part at the shop and finish it at home. Common mistake: signing up with a personal Gmail instead of the school email needed for the education license.
The Fusion Window
- Toolbar up top — tabs: Solid, Surface, Sketch.
- Browser (left) — lists components, bodies, sketches.
- Timeline (bottom) — every feature, in order.
- ViewCube (top-right) — spin to standard views.
- Data Panel — your cloud projects and files.
Spend two minutes here. The Timeline is parametric history — Fusion remembers every step and lets you edit any of them later. That is the whole point of parametric CAD. Have students physically point at each region on their own screen. The ViewCube confuses beginners — show that clicking a corner gives an iso view, clicking a face gives a flat view.
Set Units To Inches
FRC runs on inches — set this before sketching.
- Open Preferences > Default Units > Design.
- Set Default unit to 'in' (inch).
- New designs now default to inches.
- Per-design: Modify > Change Active Units.
This is the single most-skipped step and it ruins parts. FRC hardware is imperial — 1/2 inch hex shaft, 2x1 inch tube, hole patterns on inch spacing. If you sketch in mm by accident, a 2-inch tube becomes 2mm and nothing fits. Show both: the global Preference (all future designs) AND Document Settings in the Browser (this design only). Note gears are an exception — diametral pitch and metric belts come later.
Create A Project
Projects keep robot files organized and shareable.
- In Data Panel, click New Project.
- Name it like '7558-2026-Bot' or 'CAD-Class'.
- Open the project, then start designing inside it.
- Invite teammates so they can see your files.
A Project is a shared folder in the cloud. For the class, everyone makes their own practice project; on the real team we share one project so mentors can open any student's file. Naming convention matters — agree on one now (team number, season, subsystem). Messy file names are how teams lose work mid-build-season.
Components are parts. Bodies are shapes.
A Component is a real, nameable part you could hold; a Body is just geometry inside it.
Component Vs Body
- A real, named part
- Gets Joints (rigid/revolute/slider)
- Appears in the BOM
- Exports as its own STEP file
- Raw solid geometry
- Lives inside a component
- Can't move on its own
- Multiple bodies per component OK
Hammer the practical consequences. Rule of thumb for FRC: every distinct part you'd order or machine = its own Component (a tube, a plate, a bearing, a motor). Bodies are the in-progress shapes you sculpt before promoting them. Common beginner trap: modeling the whole robot as bodies in one default component, then being unable to add Joints later.
Work Component-First
Always create a component BEFORE you sketch.
- Assemble > New Component, name it immediately.
- It turns blue/active — sketches go inside it.
- Activate a component to work in it (radio dot).
- One part = one component. Stay disciplined.
Demo live: New Component, rename it by double-clicking, notice it becomes the active (bolded) component. Everything you sketch now nests under it. Show the activation dot — clicking it switches which component you're editing. The frcdesign Onshape course splits parts across Part Studios; in Fusion we get the same cleanliness by being component-first. Biggest mistake students make all season: forgetting to make the component first.
Save & Versions
Cmd/Ctrl+S saves a version to the cloud.
- Add a short message — 'added mounting holes'.
- Every save is a restorable version.
- Fusion autosaves too, but save on purpose.
- Check the file is inside the right project.
Versioning is like git for CAD — every save is a snapshot you can roll back to. Teach the habit of a one-line message; future-you will thank present-you. Unlike local files, there's no 'save as a .f3d on the desktop' for the team workflow — keep it in the cloud project. Mention you CAN export a local .f3d for backup, but the cloud is the source of truth.
Inserting Real Parts
Don't model COTS parts — download them.
- Grab STEP/F3D files from REV, WCP, AndyMark.
- McMaster-Carr exports STEP for bolts/bearings.
- Insert > Insert Derive or Upload to project.
- MAXSwerve and motors come as ready models.
COTS = commercial off-the-shelf. You would never model a NEO motor or a MAXSwerve module by hand — the vendor gives you an exact STEP. This is Fusion's answer to Onshape's MKCad library: we upload vendor files into the cloud project and insert them. Show downloading a bearing from McMaster (click the part, choose STEP/Solid Works, get the file). These insert as their own components automatically — perfect.
Your Task
- Set default units to inches
- Create a project '7558-CAD-Class'
- Make a component named 'Practice-Plate'
- Save with a version message
- File > Share > Public Link
- Enable the link, copy the URL
- Paste it on AltHub for this lesson
- Confirm units show 'in' in the Browser
Walk the room while they do this. Checkpoints: units really set to inches (look in Browser > Document Settings), file lives inside the class project (not 'My Designs' root), and at least one real Component exists and is activated. The Public Link is read-only and works without an Autodesk account, so mentors can review on a phone. Catch the two classic errors: mm units and modeling directly in the default top component.
You Set Up Fusion Next: Your First Sketch
- Units in inches, work inside a cloud project.
- Components are parts; bodies are shapes inside them.
- Component-first, then save versions with messages.
Your Task
- Model what this lesson covers in Fusion 360.
- Use the AltSkripts tools where they apply.
- Save it with a clear name.
- In Fusion: Share → Public Link → Copy.
- Paste the link below.
- A coach reviews it in AltHub.